Update History
Version Logs & Development Updates
Latest Version
v0.0.5 (5529)
- •Huge Gloss nerf
- •Improved API response speed
- •Drip focus fire damage amplification increased from 7.5% to 12.5%
- •Beat pulse damage reduced from 300 to 250
- •Rush shuriken attack damage reduced from 400 to 350
- •Downed HP reduced from 5000 to 3500
- •Heal consumables now restore 650 HP per tick over 5 seconds
- •Healing Effectiveness skill tree bonus reduced from 30% to 20%
- •Base revive time increased from 7s to 10s
- •Fixed an issue where Rush bullets were not ricocheting
- •Basic chest opening speed increased
- •Gear and relic pickup speed increased
- •Robot scrap drop rate from basic enemies increased
Older Updates
v0.0.5 (5524)
14th May 2026• XP rewards are now only granted when discovering a new relic
• Fixed duplicate relics incorrectly granting XP rewards
• Drip's low health passive damaged fixed
• Reduced relic drop rates from regular chests and certain NPCs
• Fixed multiple map collider issues in the lobby
• Fixed tutorial map
v0.0.5 (5520)
12th May 2026• PA5 starts now
• updated map layout
• Lobby remodel
• new Tutorial
• Docks with special interaction features
• updated map
• Updated API structure
v0.0.5(5263)
13th February 2026• Team Up UI changes
• Fixed crafting screen being stuck
• fixed crash on extraction
• UI improvements
v0.0.5(5253)
11th February 2026• Increased drop rate of robot screws from basic robots
• Shade now reloads ammo 30% faster for 1.5s after a successful hit
• Ray's vampire effect has been reduced to healing 10% of damage done
• Beat's skill tree spawns now a damage reduction consumable
• Charger Miniboss -15% damage and -15% HP
• Drip's basic attack has been reduced from 55 -> 50, but now it deals more damage if he hits consistently with his basic attack
• New players play in a smaller version of the map to get use to the basics of the game easier
v0.0.5(5247)
10th February 2026• Fix for performance issues in rooms and construction area
• VFX Rush hit loop fix
• Minor Quest description fixes
• Tutorial scene changes
• Reduced InMenu bubble size to increase readability
• Updated InMenu bubble to be less contrasty
• Flash revive on downed
• Beat reduce time to spawn tornado
v0.0.5(5235)
8th February 2026• Improved game loading times
• Fixed memory leaks that could cause stuttering during long play sessions
• Optimized lobby performance by disabling unnecessary background systems
• Drip - Base weapon damage increased from 45 to 55
• Beat - Tornado ability now has a delay of 2s instead of 0.5s
• Fixed epic chests sometimes spawning in wrong locations on the map
• Fixed a crash that could occur during the tutorial
• Fixed some crashes when extracting
• Fixed Battle Pass reward screen not displaying correctly
• Slow effect now has a frostier, more ice/snow-like appearance
• Fixed Beat's character sprite display
• Improved loot drop trail effects
• Fixed World Boss visual effects
• Fixed reward popup tap animations
v0.0.5(2226)
6th February 2026• Fix for invisible players in gameplay
• Fixes for enemy spawning logic
• Improve Team Up UI positioning and sizes
• Fixes to adaptive performance to improve VFX performance for mid to low end devices
• Minor particle system fixes
v0.0.5(5214)
5th February 2026• PA4 release
• New tutorial
• Beat is back
• Misfit Shadow removed from game
• Drip turned to a robot spreading acid
• polished map (re)design
• relic collection changes
• added scrap to collect to craft gears
• new PvE enemy models
• relic affinity added
• improvements
• improvements
• (Relic) Skill trees?
v0.0.3(4150)
17th October 2025• Ray: Base speed up slightly, passive speed boost from 30 to 33%
• Gloss: Basic attack up from 600 -> 700
• Shade: Basic attack from 2000 -> 2200
• Drip: Special no longer stacks, slowdown effect is now 20%, max HP from 11,500 -> 10350
• Shadow: Super Speed Boost from 50% -> 30% (Sorry for the previously dramatic changes and thank you for the feedback!)
v0.0.3(4143)
16th October 2025• Improved Friendship benefit descriptions with clearer and easier-to-read text
• Reduced damage dealt by Robot enemies
• Increased Shadow's base HP and improved Super movement speed boost
• Shade's Sniper now reloads slower but damage increased from 1800 to 2000
• All Heroes now receive 10% more base HP
• Increased Rush's Special Ability damage to 2250
• Increased Drip's Super slow effect
• Reduced overall critical hit effectiveness
• Added loading screen tips for new players
• Added core gameplay loop information to loading screens
• Reduced Self-Revive consumable activation time from 10s to 7s
• Rebalanced Rage consumable from 50% to 30% attack bonus and reduced duration from 15s to 12s
• Swarm Chest now relocates after being opened
• Fixed Gear damage bonuses not applying correctly
• Fixed coin count update issues
• Fixed players loading into matches as incorrect heroes
• Fixed iOS black screen loading issue
• Fixed Quest UI becoming stuck
• Fixed cases where players could remain at 0 HP
v0.0.3(4127)
12th October 2025• Fixed unrecoverable room errors caused when Misfitz died while shooting on the same frame
• Limited in-game friend list size to 20 players to prevent allocation-related lag issues
• Removed a problematic mini-boss enemy that generated infinite errors and performance issues
• Removed 'Defeat Robot' quests due to progression problems
• Reduced Gloss's Special Ability charge rate and rebalanced its damage output
• Reduced Drip's Special Ability slow effect to prevent complete movement lock
• Buffed Shadow's attack behavior and increased effectiveness against Robot enemies
• Adjusted multiple Gear and Relic drop rates
• Reworked and increased Misfitz level-up benefits
• Removed Safe Pocket level-up benefit due to bug-related issues
v0.0.3 (4176)
10th October 2025• PA3 release
• gatcha tickets to unlock Misfitz
• progression pass added
• quests added
• Flamey renamed to Drip
• Beat has new special ability
• new consumable: revive yourself when downed
• new point of interest (poi): bounty - survive 90s or kill a robot with bounty for big rewards
• enemy AI robots can dodge your shoots
• 15 new relics
v0.0.1
23rd May 2025• Added Social Lobby system where players load into a shared hub between matches
• Introduced the Relic Decoder, allowing players to decode extracted relics and view other players' rewards
• Added player emotes within the Social Lobby
• Implemented Friendship System with Friendship Points earned through gameplay activities
• Friendship Levels now provide increased chances of Lucky Drops containing bonus gear or relics
• Added ability to join friends' active matches once Friendship Level 1 is reached
• Closest friends are now displayed through portals in the Social Lobby
• Implemented Revive System with downed state, revive mechanics, and teammate support interactions
• Players now remain grouped together after extracting and returning to the lobby
• Added new playable Hero: Gloss
• Gloss's Main Attack now pierces enemies and heals allies
• Gloss's Special Ability provides AoE healing and movement speed boosts
• Returned Heroes available: Ray, Rush, Shade, and Schell
• Added Mythic Gear rarity with stronger stats and unique red glow effect
• Added gear recommendation arrows for both personal and teammate equipment
• Added Inventory Emote to display carried loot
• Leaderboard rankings now track total relics extracted
v0.0.0
24nd March 2025• The FIRST pre-Alpha playtest
