Update History

Version Logs & Development Updates

Latest Version

v0.0.5 (5529)

20th May 2026
  • Huge Gloss nerf
  • Improved API response speed
  • Drip focus fire damage amplification increased from 7.5% to 12.5%
  • Beat pulse damage reduced from 300 to 250
  • Rush shuriken attack damage reduced from 400 to 350
  • Downed HP reduced from 5000 to 3500
  • Heal consumables now restore 650 HP per tick over 5 seconds
  • Healing Effectiveness skill tree bonus reduced from 30% to 20%
  • Base revive time increased from 7s to 10s
  • Fixed an issue where Rush bullets were not ricocheting
  • Basic chest opening speed increased
  • Gear and relic pickup speed increased
  • Robot scrap drop rate from basic enemies increased

Older Updates

v0.0.5 (5524)

14th May 2026

XP rewards are now only granted when discovering a new relic

Fixed duplicate relics incorrectly granting XP rewards

Drip's low health passive damaged fixed

Reduced relic drop rates from regular chests and certain NPCs

Fixed multiple map collider issues in the lobby

Fixed tutorial map

v0.0.5 (5520)

12th May 2026

PA5 starts now

updated map layout

Lobby remodel

new Tutorial

Docks with special interaction features

updated map

Updated API structure

v0.0.5(5263)

13th February 2026

Team Up UI changes

Fixed crafting screen being stuck

fixed crash on extraction

UI improvements

v0.0.5(5253)

11th February 2026

Increased drop rate of robot screws from basic robots

Shade now reloads ammo 30% faster for 1.5s after a successful hit

Ray's vampire effect has been reduced to healing 10% of damage done

Beat's skill tree spawns now a damage reduction consumable

Charger Miniboss -15% damage and -15% HP

Drip's basic attack has been reduced from 55 -> 50, but now it deals more damage if he hits consistently with his basic attack

New players play in a smaller version of the map to get use to the basics of the game easier

v0.0.5(5247)

10th February 2026

Fix for performance issues in rooms and construction area

VFX Rush hit loop fix

Minor Quest description fixes

Tutorial scene changes

Reduced InMenu bubble size to increase readability

Updated InMenu bubble to be less contrasty

Flash revive on downed

Beat reduce time to spawn tornado

v0.0.5(5235)

8th February 2026

Improved game loading times

Fixed memory leaks that could cause stuttering during long play sessions

Optimized lobby performance by disabling unnecessary background systems

Drip - Base weapon damage increased from 45 to 55

Beat - Tornado ability now has a delay of 2s instead of 0.5s

Fixed epic chests sometimes spawning in wrong locations on the map

Fixed a crash that could occur during the tutorial

Fixed some crashes when extracting

Fixed Battle Pass reward screen not displaying correctly

Slow effect now has a frostier, more ice/snow-like appearance

Fixed Beat's character sprite display

Improved loot drop trail effects

Fixed World Boss visual effects

Fixed reward popup tap animations

v0.0.5(2226)

6th February 2026

Fix for invisible players in gameplay

Fixes for enemy spawning logic

Improve Team Up UI positioning and sizes

Fixes to adaptive performance to improve VFX performance for mid to low end devices

Minor particle system fixes

v0.0.5(5214)

5th February 2026

PA4 release

New tutorial

Beat is back

Misfit Shadow removed from game

Drip turned to a robot spreading acid

polished map (re)design

relic collection changes

added scrap to collect to craft gears

new PvE enemy models

relic affinity added

improvements

improvements

(Relic) Skill trees?

v0.0.3(4150)

17th October 2025

Ray: Base speed up slightly, passive speed boost from 30 to 33%

Gloss: Basic attack up from 600 -> 700

Shade: Basic attack from 2000 -> 2200

Drip: Special no longer stacks, slowdown effect is now 20%, max HP from 11,500 -> 10350

Shadow: Super Speed Boost from 50% -> 30% (Sorry for the previously dramatic changes and thank you for the feedback!)

v0.0.3(4143)

16th October 2025

Improved Friendship benefit descriptions with clearer and easier-to-read text

Reduced damage dealt by Robot enemies

Increased Shadow's base HP and improved Super movement speed boost

Shade's Sniper now reloads slower but damage increased from 1800 to 2000

All Heroes now receive 10% more base HP

Increased Rush's Special Ability damage to 2250

Increased Drip's Super slow effect

Reduced overall critical hit effectiveness

Added loading screen tips for new players

Added core gameplay loop information to loading screens

Reduced Self-Revive consumable activation time from 10s to 7s

Rebalanced Rage consumable from 50% to 30% attack bonus and reduced duration from 15s to 12s

Swarm Chest now relocates after being opened

Fixed Gear damage bonuses not applying correctly

Fixed coin count update issues

Fixed players loading into matches as incorrect heroes

Fixed iOS black screen loading issue

Fixed Quest UI becoming stuck

Fixed cases where players could remain at 0 HP

v0.0.3(4127)

12th October 2025

Fixed unrecoverable room errors caused when Misfitz died while shooting on the same frame

Limited in-game friend list size to 20 players to prevent allocation-related lag issues

Removed a problematic mini-boss enemy that generated infinite errors and performance issues

Removed 'Defeat Robot' quests due to progression problems

Reduced Gloss's Special Ability charge rate and rebalanced its damage output

Reduced Drip's Special Ability slow effect to prevent complete movement lock

Buffed Shadow's attack behavior and increased effectiveness against Robot enemies

Adjusted multiple Gear and Relic drop rates

Reworked and increased Misfitz level-up benefits

Removed Safe Pocket level-up benefit due to bug-related issues

v0.0.3 (4176)

10th October 2025

PA3 release

gatcha tickets to unlock Misfitz

progression pass added

quests added

Flamey renamed to Drip

Beat has new special ability

new consumable: revive yourself when downed

new point of interest (poi): bounty - survive 90s or kill a robot with bounty for big rewards

enemy AI robots can dodge your shoots

15 new relics

v0.0.1

23rd May 2025

Added Social Lobby system where players load into a shared hub between matches

Introduced the Relic Decoder, allowing players to decode extracted relics and view other players' rewards

Added player emotes within the Social Lobby

Implemented Friendship System with Friendship Points earned through gameplay activities

Friendship Levels now provide increased chances of Lucky Drops containing bonus gear or relics

Added ability to join friends' active matches once Friendship Level 1 is reached

Closest friends are now displayed through portals in the Social Lobby

Implemented Revive System with downed state, revive mechanics, and teammate support interactions

Players now remain grouped together after extracting and returning to the lobby

Added new playable Hero: Gloss

Gloss's Main Attack now pierces enemies and heals allies

Gloss's Special Ability provides AoE healing and movement speed boosts

Returned Heroes available: Ray, Rush, Shade, and Schell

Added Mythic Gear rarity with stronger stats and unique red glow effect

Added gear recommendation arrows for both personal and teammate equipment

Added Inventory Emote to display carried loot

Leaderboard rankings now track total relics extracted

v0.0.0

24nd March 2025

The FIRST pre-Alpha playtest